Class
FoundryCommand
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.
Class structure
struct FoundryCommandClass {
GObjectClass parent_class;
void (* prepare) (
FoundryCommand* self,
FoundryContext* context,
FoundryProcessLauncher* launcher
);
}
No description available.
Class members
parent_class: GObjectClass
No description available.
prepare: void (* prepare) ( FoundryCommand* self, FoundryContext* context, FoundryProcessLauncher* launcher )
No description available.