Class
FoundryVcsReference
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.
Class structure
struct FoundryVcsReferenceClass {
GObjectClass parent_class;
char* (* dup_id) (
FoundryVcsReference* self
);
char* (* dup_title) (
FoundryVcsReference* self
);
gboolean (* is_symbolic) (
FoundryVcsReference* self
);
DexFuture* (* resolve) (
FoundryVcsReference* self
);
DexFuture* (* load_commit) (
FoundryVcsReference* self
);
}
No description available.
Class members
parent_class: GObjectClass
No description available.
dup_id: char* (* dup_id) ( FoundryVcsReference* self )
No description available.
dup_title: char* (* dup_title) ( FoundryVcsReference* self )
No description available.
is_symbolic: gboolean (* is_symbolic) ( FoundryVcsReference* self )
No description available.
resolve: DexFuture* (* resolve) ( FoundryVcsReference* self )
No description available.
load_commit: DexFuture* (* load_commit) ( FoundryVcsReference* self )
No description available.