Class

FoundryDebuggerThread

Description [src]

abstract class Foundry.DebuggerThread : GObject.Object
{
  /* No available fields */
}

Abstract base class for representing threads in the debugger.

FoundryDebuggerThread provides the core interface for representing threads during debugging sessions. It includes thread identification, state management, and provides a unified interface for thread control and inspection across different debugging backends.

Hierarchy

hierarchy this FoundryDebuggerThread ancestor_0 GObject ancestor_0--this

Ancestors

Instance methods

foundry_debugger_thread_can_move

If self can attempt movement at this point.

foundry_debugger_thread_dup_group_id
No description available.

foundry_debugger_thread_dup_id
No description available.

foundry_debugger_thread_interrupt

Stops the thread.

unstable since: 1.1

foundry_debugger_thread_is_stopped

Gets if the thread is currently stopped.

unstable since: 1.1

foundry_debugger_thread_list_frames
No description available.

foundry_debugger_thread_move
No description available.

unstable since: 1.1

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Properties

Foundry.DebuggerThread:group-id
No description available.

Foundry.DebuggerThread:id
No description available.

Foundry.DebuggerThread:stopped

If the thread is known to be stopped.

unstable since: 1.1

Signals

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct FoundryDebuggerThreadClass {
  GObjectClass parent_class;
  char* (* dup_id) (
    FoundryDebuggerThread* self
  );
  char* (* dup_group_id) (
    FoundryDebuggerThread* self
  );
  DexFuture* (* list_frames) (
    FoundryDebuggerThread* self
  );
  gboolean (* is_stopped) (
    FoundryDebuggerThread* self
  );
  DexFuture* (* move) (
    FoundryDebuggerThread* self,
    FoundryDebuggerMovement movement
  );
  DexFuture* (* interrupt) (
    FoundryDebuggerThread* self
  );
  gboolean (* can_move) (
    FoundryDebuggerThread* self,
    FoundryDebuggerMovement movement
  );
  
}

No description available.

Class members
parent_class: GObjectClass

No description available.

dup_id: char* (* dup_id) ( FoundryDebuggerThread* self )

No description available.

dup_group_id: char* (* dup_group_id) ( FoundryDebuggerThread* self )

No description available.

list_frames: DexFuture* (* list_frames) ( FoundryDebuggerThread* self )

No description available.

is_stopped: gboolean (* is_stopped) ( FoundryDebuggerThread* self )

No description available.

move: DexFuture* (* move) ( FoundryDebuggerThread* self, FoundryDebuggerMovement movement )

No description available.

interrupt: DexFuture* (* interrupt) ( FoundryDebuggerThread* self )

No description available.

can_move: gboolean (* can_move) ( FoundryDebuggerThread* self, FoundryDebuggerMovement movement )

No description available.

Virtual methods

Foundry.DebuggerThreadClass.can_move

If self can attempt movement at this point.

Foundry.DebuggerThreadClass.dup_group_id
No description available.

Foundry.DebuggerThreadClass.dup_id
No description available.

Foundry.DebuggerThreadClass.interrupt

Stops the thread.

unstable since: 1.1

Foundry.DebuggerThreadClass.is_stopped

Gets if the thread is currently stopped.

unstable since: 1.1

Foundry.DebuggerThreadClass.list_frames
No description available.

Foundry.DebuggerThreadClass.move
No description available.

unstable since: 1.1