Class
FoundryDebuggerSource
Description [src]
abstract class Foundry.DebuggerSource : GObject.Object
{
/* No available fields */
}
Represents a source code location.
Debugger plugins should implement this so that applications with a debugger interface can navigate to source code.
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.
Class structure
struct FoundryDebuggerSourceClass {
GObjectClass parent_class;
char* (* dup_id) (
FoundryDebuggerSource* self
);
char* (* dup_name) (
FoundryDebuggerSource* self
);
char* (* dup_path) (
FoundryDebuggerSource* self
);
}
No description available.
Class members
parent_class: GObjectClassNo description available.
dup_id: char* (* dup_id) ( FoundryDebuggerSource* self )No description available.
dup_name: char* (* dup_name) ( FoundryDebuggerSource* self )No description available.
dup_path: char* (* dup_path) ( FoundryDebuggerSource* self )No description available.